The " " syntax means to go to the existing room at the specified coordinates.The "s." syntax means a special room of the specified type and variant.The "d." syntax means a "normal" room with the corresponding number as a variant.Teleports Isaac to room layouts which are possible to generate in the current floor. Runes and other pocket items use card ids. Ids are prefixed with c for items, t for trinkets, p for pill effects, and k for cards. This guarantees the next boss chosen when using Delirious (for debugging purposes). debug 13: "Show Grid Collision Points" - Draws red circles on the screen that represent an entity's collision hitbox.debug 12: "Player Item Info" - Displays held collectibles and temporary collectible effects.debug 11: "Grid Info" - Displays the coordinates for each tile on the grid. debug 10: "Quick Kill" - All enemies take constant and rapid damage.
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